We Are So Cooked Turns Stealthy Co-op Into a Friendship Stress Test

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We Are So Cooked is a chaotic co-op experience that turns teamwork into the real challenge. At its core, the game is about moving mysterious cargo unseen through tightly monitored spaces, but what it truly tests is how well you and your friends communicate under pressure. Every step, grab, and sudden panic moment becomes a shared decision that can either save the run or send everyone into hilarious failure.

Built around physics-driven movement and stealth, the game constantly pushes players to rely on each other. One friend distracts guards, another watches cameras, while someone else handles the awkward weight and timing of moving the cargo. Plans sound simple at first, but quickly unravel when things wobble, collide, or go slightly off-sync. That’s where trust comes in—success depends on staying calm, listening, and adapting together.

Designed for up to four players online, We Are So Cooked shines brightest when friendships are put to the test. Miscommunication leads to chaos, laughter, and blame, while smooth coordination feels incredibly rewarding. It’s less about perfect execution and more about how your group handles stress, mistakes, and last-second saves.

Rather than relying on flawless execution, We Are So Cooked thrives on how players react when things go wrong. Split-second decisions, missteps, and recovery moments shape every run, turning each escape into a shared experience. More than a stealth challenge, the game becomes a test of patience, trust, and how well your friendship survives when everything is on the line.

We Are So Cooked is now available to wishlist on Steam, with a release date yet to be announced at https://store.steampowered.com/app/4258290/We_Are_So_Cooked/

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