Dota 2 Version 7.06 Update Patch Notes and Changelog

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Valve just drop a new update for Dota 2 in version 7.06. This includes game balance and improvements in the game. For complete list of the patch notes, see the list of updates below.

GENERAL

Deny Mechanics

  • Creep denies now grant the denying team 30% of the XP bounty
  • Normal deny XP increased from 50% to 70% [?]

Shrines

  • Shrines now start on cooldown and become available at 5 minutes
  • Reduced Shrine count in base from 5 to 3 [?]
  • Shrines mana regeneration growth per minute reduced from 1 to 0.75

Lanes

  • Added an extra melee creep in mid lane for the first 15 minutes [?]
  • Creeps meet a bit closer to the offlane tower
  • Creep aggro duration reduced from 2.5 to 2.3
  • Creep aggro cooldown increased from 2.5 to 3.0
  • Lane creeps vision reduced from 850/800 to 750

Neutrals

  • Neutrals now spawn every minute instead of every 2 minutes
  • Neutrals now give 20% less XP and Gold
  • Neutrals XP and Gold now increased by 2% every 7.5 minutes [?]

Creeps

  • Siege damage type vs structures increased from 150% to 250%
  • Siege creeps HP increased from 550 to 825
  • Siege creeps spawn rate reduced from every 7th wave to every 10th wave[?]
  • Extra Ranged/Siege creeps now spawn at 40 minutes instead of 45

Attributes

  • All hero strength growth increased by 0.3
  • Regeneration coming from strength increased from 0.03 HP per point of Strength to 0.06
  • Reduced base HP regen by 0.25
  • Intelligence’s Spell Amplification from 1% per 15 to 1% per 14
  • Mana per point of Intelligence reduced from 12 to 11
  • Base mana increased from 50 to 75

Economy

  • Reduced melee creeps base XP bounty from 45 to 40
  • Reduced melee creep gold bounty upgrade from 3 gold per cycle to 1 gold per cycle
  • Melee/Ranged Barracks team bounty reduced from 275/225 to 225/150 to each player
  • Roshan team bounty reduced from 200 to 150
  • Shrine team bounty from reduced 150 to 125
  • Death cost from 100 + NW/50 to 50 + NW/40
  • Tier 3 Tower Team Bounty from 240 to 200
  • Tier 4 Tower Team Bounty from 280 to 200

General Changes

  • Illusion gold/XP bounty from 5 + Level to 2 * Level
  • Illusion building damage reduction from 50% to 60%
  • Buyback cooldown increased from 7 minutes to 8 minutes
  • Roshan now drops cheese from the second death instead of the third
  • Roshan armor bonus per upgrade interval increased from 1.1 to 1.3
  • Powerup Runes now spawn different runes on both sides of the river after 40 minutes
  • Uphill miss chance no longer applies to flying units [?]
  • Fixed various pathing issues with the bottom Dire creeps between Tier 1 and Tier 2
  • Towers bonus armor based on nearby enemy heroes AoE increased from 1400 to 1600

Respawn Talents

  • Replaced all 42 Respawn Talents in the game
    • Warlock: Summons a Golem on death (Level 20)
    • Pudge: +1s Dismember Duration (Level 20)
    • Magnus: +500 Skewer Range (Level 25)
    • Lone Druid: +50% Spirit Bear Magic Resistance (Level 20)
    • Lina: +40 Movement Speed (Level 15)
    • Enigma: +1 Malefice Instance (Level 20)
    • Earthshaker: +350 Fissure Range (Level 20)
    • Clockwerk: +40 Battery Assault Damage (Level 20)
    • Bristleback: +10% Spell Lifesteal (Level 20)
    • Earth Spirit: Geomagnetic Grip Targets Allies [?]
    • Enchantress: +6% Impetus Damage (Level 25)
    • Brewmaster: +2s Thunderlap Slow (Level 20)
    • Beastmaster: +1 Boar Summoned (Level 15)
    • Zeus: +0.5s Lightning Bolt Ministun (Level 20)
    • Lycan: +12 Feral HP Regen (Level 15)
    • Crystal Maiden: +50 Freezing Field Damage (Level 20)
    • Shadow Shaman: +4 Wards Summoned (Level 20)
    • Visage: Soul Assumption Double Strike [?]
    • Winter Wyvern: +1s Cold Embrace Duration (Level 20)
    • Witch Doctor: +2 Cask Bounces (Level 15)
    • Legion Commander: +10% Moment Proc Chance (Level 20)
    • Keeper of the Light: +300 Chakra Magic Mana (Level 15)
    • Dazzle: +25 Poison Touch DPS (Level 20)
    • Treant: +40 Leech Seed Damage/Heal (Level 25)
    • Sand King: -50 Epicenter Attack Slow (Level 15)
    • Venomancer: +14% Poison Sting Slow (Level 25)
    • Ancient Apparition: +8% Ice Vortex Slow/Resistance (Level 20)
    • Chen: +1000 Creep Health (Level 20)
    • Disruptor: +40 Thunder Strike Damage (Level 15)
    • Elder Titan: +200 Mana (Level 10)
    • Io: Tether Stuns (Level 25)
    • Jakiro: Macropyre Pure and Pierces Immunity (Level 25)
    • Lion: +75 Cast Range (Level 10)
    • Nature’s Prophet: Removed Teleportation Cooldown (Level 25)
    • Oracle: +0.75s Fortune’s End Max Duration (Level 10)
    • Phoenix: +20% XP Gain (Level 10)
    • Pugna: +1s Decrepify Duration (Level 15)
    • Shadow Demon: -1.5s Shadow Poison Cooldown (Level 20)
    • Spirit Breaker: +30% Greater Bash Damage (Level 20)
    • Templar Assassin: -8 Meld Armor Reduction (Level 25)
    • Undying: +15 Health Regeneration (Level 10)
    • Techies: +250 Attack Damage (Level 25)
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