Valve just drop a new update for Dota 2 in version 7.06. This includes game balance and improvements in the game. For complete list of the patch notes, see the list of updates below.
GENERAL
Deny Mechanics
- Creep denies now grant the denying team 30% of the XP bounty
- Normal deny XP increased from 50% to 70% [?]
Shrines
- Shrines now start on cooldown and become available at 5 minutes
- Reduced Shrine count in base from 5 to 3 [?]
- Shrines mana regeneration growth per minute reduced from 1 to 0.75
Lanes
- Added an extra melee creep in mid lane for the first 15 minutes [?]
- Creeps meet a bit closer to the offlane tower
- Creep aggro duration reduced from 2.5 to 2.3
- Creep aggro cooldown increased from 2.5 to 3.0
- Lane creeps vision reduced from 850/800 to 750
Neutrals
- Neutrals now spawn every minute instead of every 2 minutes
- Neutrals now give 20% less XP and Gold
- Neutrals XP and Gold now increased by 2% every 7.5 minutes [?]
Creeps
- Siege damage type vs structures increased from 150% to 250%
- Siege creeps HP increased from 550 to 825
- Siege creeps spawn rate reduced from every 7th wave to every 10th wave[?]
- Extra Ranged/Siege creeps now spawn at 40 minutes instead of 45
Attributes
- All hero strength growth increased by 0.3
- Regeneration coming from strength increased from 0.03 HP per point of Strength to 0.06
- Reduced base HP regen by 0.25
- Intelligence’s Spell Amplification from 1% per 15 to 1% per 14
- Mana per point of Intelligence reduced from 12 to 11
- Base mana increased from 50 to 75
Economy
- Reduced melee creeps base XP bounty from 45 to 40
- Reduced melee creep gold bounty upgrade from 3 gold per cycle to 1 gold per cycle
- Melee/Ranged Barracks team bounty reduced from 275/225 to 225/150 to each player
- Roshan team bounty reduced from 200 to 150
- Shrine team bounty from reduced 150 to 125
- Death cost from 100 + NW/50 to 50 + NW/40
- Tier 3 Tower Team Bounty from 240 to 200
- Tier 4 Tower Team Bounty from 280 to 200
General Changes
- Illusion gold/XP bounty from 5 + Level to 2 * Level
- Illusion building damage reduction from 50% to 60%
- Buyback cooldown increased from 7 minutes to 8 minutes
- Roshan now drops cheese from the second death instead of the third
- Roshan armor bonus per upgrade interval increased from 1.1 to 1.3
- Powerup Runes now spawn different runes on both sides of the river after 40 minutes
- Uphill miss chance no longer applies to flying units [?]
- Fixed various pathing issues with the bottom Dire creeps between Tier 1 and Tier 2
- Towers bonus armor based on nearby enemy heroes AoE increased from 1400 to 1600
Respawn Talents
- Replaced all 42 Respawn Talents in the game
- Warlock: Summons a Golem on death (Level 20)
- Pudge: +1s Dismember Duration (Level 20)
- Magnus: +500 Skewer Range (Level 25)
- Lone Druid: +50% Spirit Bear Magic Resistance (Level 20)
- Lina: +40 Movement Speed (Level 15)
- Enigma: +1 Malefice Instance (Level 20)
- Earthshaker: +350 Fissure Range (Level 20)
- Clockwerk: +40 Battery Assault Damage (Level 20)
- Bristleback: +10% Spell Lifesteal (Level 20)
- Earth Spirit: Geomagnetic Grip Targets Allies [?]
- Enchantress: +6% Impetus Damage (Level 25)
- Brewmaster: +2s Thunderlap Slow (Level 20)
- Beastmaster: +1 Boar Summoned (Level 15)
- Zeus: +0.5s Lightning Bolt Ministun (Level 20)
- Lycan: +12 Feral HP Regen (Level 15)
- Crystal Maiden: +50 Freezing Field Damage (Level 20)
- Shadow Shaman: +4 Wards Summoned (Level 20)
- Visage: Soul Assumption Double Strike [?]
- Winter Wyvern: +1s Cold Embrace Duration (Level 20)
- Witch Doctor: +2 Cask Bounces (Level 15)
- Legion Commander: +10% Moment Proc Chance (Level 20)
- Keeper of the Light: +300 Chakra Magic Mana (Level 15)
- Dazzle: +25 Poison Touch DPS (Level 20)
- Treant: +40 Leech Seed Damage/Heal (Level 25)
- Sand King: -50 Epicenter Attack Slow (Level 15)
- Venomancer: +14% Poison Sting Slow (Level 25)
- Ancient Apparition: +8% Ice Vortex Slow/Resistance (Level 20)
- Chen: +1000 Creep Health (Level 20)
- Disruptor: +40 Thunder Strike Damage (Level 15)
- Elder Titan: +200 Mana (Level 10)
- Io: Tether Stuns (Level 25)
- Jakiro: Macropyre Pure and Pierces Immunity (Level 25)
- Lion: +75 Cast Range (Level 10)
- Nature’s Prophet: Removed Teleportation Cooldown (Level 25)
- Oracle: +0.75s Fortune’s End Max Duration (Level 10)
- Phoenix: +20% XP Gain (Level 10)
- Pugna: +1s Decrepify Duration (Level 15)
- Shadow Demon: -1.5s Shadow Poison Cooldown (Level 20)
- Spirit Breaker: +30% Greater Bash Damage (Level 20)
- Templar Assassin: -8 Meld Armor Reduction (Level 25)
- Undying: +15 Health Regeneration (Level 10)
- Techies: +250 Attack Damage (Level 25)