Electronic Arts (EA) has made a groundbreaking move by open-sourcing the full source code of several classic Command & Conquer (C&C) games under the GPL (General Public License) marking a significant step in video game preservation and community-driven development.
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What Games Are Now Open Source?
The following Command & Conquer titles have been officially open-sourced:
- Command & Conquer: Tiberian Dawn
- Command & Conquer: Red Alert
- Command & Conquer: Renegade
- Command & Conquer: Generals & Zero Hour
What Does This Mean for the Community?
With the release of this source code, the gaming community now has several new opportunities:
- Modding Enhancements – Developers can create new mechanics, features, and improvements beyond what was previously possible.
- Game Preservation – By making the source code available, EA ensures these games remain playable for future generations, regardless of platform evolution.
- New RTS Games Inspired by C&C – Developers can study how these iconic games were built and create their own RTS experiences inspired by C&C’s mechanics.
- Multiplayer & Online Improvements – Community-driven development can lead to better netcode, new servers, and an improved online experience.
Can You Create Your Own C&C Game?
Yes, but with limitations. Since the code is under the GPL license, any modifications or new projects using this code must also be open-source. However, you cannot use EA’s trademarks, names, or assets (such as music, unit designs, or branding).
If you want to create an RTS game inspired by C&C, it’s best to build your own assets and avoid directly copying elements that EA still owns.
Where to Get the Source Code?
The official repositories can be found on EA’s GitHub:
Steam Workshop and Modding Support
Alongside the open-source release, EA has also enabled Steam Workshop support for additional C&C titles. Players can now upload and share custom maps, mods, and assets through Steam, making it easier to expand and customize their favorite games.
Additionally, EA has released a C&C Modding Support Pack, containing source XML, schemas, scripts, shaders, and map files for the SAGE engine-based C&C titles.