All Chapters Campaign Guide in Element TD 2 (Hard Mode)

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Element TD 2 has been one of the best tower defense game in the history of the mod community dating back from the original mod in star craft, flash game, Dota and many more. With this brand new game releases on Steam, Element TD 2 became a hit for those who remember it, as well as to new blood who wants to try the game. In this guide, we will help you complete all of the campaign chapters in Element TD 2 and it is set to the maximum difficulty Hard Mode.

If you follow our previous post on this site, we created several guide for each chapter on the game. To make everything organize, we decided to make a short list for all strategy and best towers that you can use to defeat all of the missions in each chapters. The mode Hard mode will allow you to obtain the highest star rating of 4 when you complete each mission. You may also check our separate guide for list of towers.

Table of Contents

  1. Chapter 1
    1. Fear the Cows (M1)
    2. Elemental Cycle (M2)
    3. The Burning Darkness (M3)
    4. From the Lava (M4)
    5. Healing Tides (M5)
    6. Paradise Lost (M6)

Before anything else, make sure to start the game at either normal speed or 2x speed. Setting the speed higher than this will be difficult for you to upgrade and build towers during the ongoing wave. However, feel free to speed it up if there is you think you’re safe with the current wave.

Chapter 1

When you complete the chapter 1, you will learn the basic advantages of each tower in Elements TD 2 as well as how you upgrade them to get more damage without building the same towers over again. As you progress in this chapter, the more you solve more mission, the easier for you to get familiarize of them and move on to the next mission.

M1 – Fear the Cows

Completing this mission in the normal mode is easy peas, but when you change its difficulty to hard mode. It suddenly become harder as there are more cows spawning and all of them are just fast enough to reach the other portal. For you to complete this mission, you need a tower that has the fastest attack speed and that is the Nature Tower.

So basically, the loadouts you need to for this mission are the following:

  • Nature Tower with Hyper Burst
  • Optional: Income Bonus
Wave / DetailsScreenshot
Initial

In the first mission “Fear the Cows”, you’ll start with 200 Gold in which you can only build up to two towers. For that we have to put an Arrow towers on the strategic location. One at the right top corner (Left slot), then the other one is just right at the center.
Wave 1
In the first wave, make sure not to spent any gold. You need to collect gold for this round for you to upgrade our first tower to an Nature tower.
Wave 2

Wait until you collect 100 Gold for you to upgrade the Arrow Tower at the top into Nature Tower, this will allow us to penetrate fast moving creeps since this tower has the fastest attack speed.
Wave 3

Build another Arrow tower at cross corner between our two towers.
Wave 4

After that, upgrade all of them to Nature Towers.
Wave 5 to 10

In this part, you can now put the remaining Nature Towers filling the corners.

M2 -Elemental Cycle

The first time you encounter the Elemental Cycle, enemy creeps tends to get faster as the wave increases. But the fastest Nature Tower can do the trick the counter those enemies.

Then, the following are the loadout that you need to get:

  • Nature Tower (Level 2)
  • Water Tower
  • Optional: Income Bonus
Wave / DetailsScreenshot
Initial

For this map, we have to put a tower that has higher attack speed and elements against our creeps. One candidate for those are the Nature Tree, we then place it on the top corner of the map for strategic attack for both the entrance and exit. For the remaining gold, just add an Arrow tower reserved for our Water tower.
Wave 1

During the first wave, you need to immediately upgrade the Arrow tower at the center into Water Tower when enough gold is available. After that place an Arrow tower beside our Nature tower at the top.
Wave 2 to 5

For this wave, do the same thing, place an Arrow Tower first then upgrade them to Water Tower and Nature Tower. You can place them either on the top or the center.
Wave 6

You then need to wait for 500 gold for you to upgrade our Nature tower at the top to Level 2 ( Nature Tower 2).
Wave 7 to 10

For the remaining wave, feel free to spam any Water Tower, Nature Tower or Arrow Tower as you collect more gold.

M3 – The Burning Darkness

There will be two directions the creeps will spawn from the upper wave, placing Light and Water tower are effective for these two elemental creeps.

Loudout’s needed to complete this mission:

  • Water Tower
  • Light Tower (Level 2)
  • Optional: Income Bonus
Wave / DetailsScreenshot
Initial

To make effective damage against the Fire creeps, you need to build a Water Tower at the center portion of the map. For the remaining gold, build an Arrow Tower top of it.
Wave 1

As you collect gold during Wave 1, you need to upgrade the arrow tower into Light Tower.
Wave 2

When you obtained a total of 75 gold, you need to immediately build an Arrow tower next to our Water tower, after collecting for another 100 gold, upgrade it to Water tower immediately.
Wave 3

Same as Wave 2, you need to collect for another 75 Gold to build the initial Arrow Tower above the previously build tower then upgrade it immediately to Light Tower at the end of the round.
Wave 4

Do the same thing for Wave 4, build a Light Tower for this round to counter the darkness creeps.
Wave 5

Complete our 6 towers by building Water Tower at the bottom. This will give us a balance damage for all Darkness and Fire creeps.
Wave 6 to 7

For this two wave, you need to collect a 500 gold for you to upgrade the Light Tower at the center into level 2 ( Light Tower 2). This is crucial to eliminate faster creeps.
Wave 8 to 10

From here, you just need to fortify everything, build new Light Tower or Water Tower as soon as you collect enough gold and you’ll be good defeating all creeps by the end of the wave.

M4 – From the Lava

One of the mission that you can place several defenses, but the trick is in the upper wave, new portal will emerge and it destroy your fortification in seconds. So adding your defenses at the 2nd and last line of defense is ideal for this round.

Then you need to following loadouts:

  • Earth Tower
    • Howitzer Tower
  • Water Tower
  • Darkness Tower
  • Optional: Income Bonus
Wave / DetailsScreenshot
Initial

For the initial wave, we just need to setup the suggested Earth Tower on the first line of defense. Make sure you strategically place them to cover each corner on the top, giving your tower more firepower.
Wave 1

During wave 1, you need to build Arrow Towers as a placeholder for our next upgrade.
Wave 2

By this time, we need to build a Howitzer Tower as our 2nd line of defense. Some remaining gold can be use to build the last line defense of Arrow Towers (We can update it later).
Wave 3

From here, upgrade our Arrow towers to Earth Tower and build two more Arrow towers on the last defense.
Wave 4 to 7

During this wave, we have to setup Water Towers on the last line of defense eliminating the creeps coming out from the 2nd row.
Wave 8 to 10

Fortify everything until you survive all of the waves like upgrading more Howitzer or adding more Earth Tower or Arrow Towers.

M5 – Healing Tides

With minimal towers, you just need seven towers to defeat this round, but make sure you build these towers as you earn gold to make sure there is no surviving creeps passing your defenses. If thus, feel free to restart.

For Healing Tides, the following are the loadouts needed for this round:

  • Darkness Tower
    • Poison Tower
    • Disease Tower
  • Water Tower
  • Nature Tower (Level 2)
  • Optional: Income Bonus
Wave / DetailsScreenshot
Initial

For our initial build, we just need to place a Darkness Tower at the center island, make sure it is on the top so that we can make damage to the entrance portal.
Wave 1

Once you collected enough gold, we can build another Darkness Tower at the bottom. This will serve as our second line of defense.
Wave 2 to 4

Collect more gold to upgrade our Darkness tower at the bottom to Disease Tower and Poison Tower. The poison tower is good for crowd control eliminating those fast moving creeps.
Wave 5 to 6

Add more Poison Tower so we can make more damage to the creeps as the move towards our end portal.
Wave 7 to 10

Lastly, we have to fortify our defense by adding an upgraded Nature Tower 2 at the bottom of our Darkness Tower. This is important to eliminate new waves of enemies at the bottom.

M6 – Paradise Lost

This mission is probably the toughest one, but it can easily solve by using Mushroom towers that are so effective for high health creeps. You also don’t need to have a lot of towers, just few of them can do a lot of damage.

Here are the loudout’s needed for this mission:

  • Nature Tower (Level 2)
    • Mushroom Tower (Level 2)
  • Earth Tower (Level 2)
  • Optional: Income Bonus
Wave / DetailsScreenshot
Initial

Strategically, this spot is the highest damage possible you can place your tower. Just add two Nature Tower at the bottom center of our map.
Wave 1 to 3

As you collecting more gold, you need to immediately upgrade these tower to Mushroom towers. This tower can make a lot of damage to mini-bosses.
Wave 4

During wave 4, you have enough gold to upgrade our Mushroom tower to Mushroom Tower 2 that cost around 800 gold.
Wave 5

To make no surviving creeps can pass the defense, add more Mushroom Tower at the bottom.
Wave 6 to 7

From here, you can upgrade the other mushroom tower at the center to Mushroom Tower 2.
Wave 8 to 10

Lastly, fortify the defense by adding more Mushroom tower at the last line of defense. Upgrade if you can.

That’s it for now guys, we will add more chapters on this guide as we uncover the game. Check our other guide for Element TD 2 on our site. If you have suggestion or problems, please let us know in the comment section.

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